/********************************************************************************
** Form generated from reading UI file 'startscreen.ui'
**
** Created: Mon Apr 4 10:17:52 2011
**      by: Qt User Interface Compiler version 4.6.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_STARTSCREEN_H
#define UI_STARTSCREEN_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QLabel>
#include <QtGui/QMainWindow>
#include <QtGui/QPushButton>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_StartScreen
{
public:
    QWidget *centralwidget;
    QPushButton *newGameButton;
    QPushButton *loadGameButton;
    QPushButton *enterFullscreenButton;
    QLabel *label;

    void setupUi(QMainWindow *StartScreen)
    {
        if (StartScreen->objectName().isEmpty())
            StartScreen->setObjectName(QString::fromUtf8("StartScreen"));
        StartScreen->resize(800, 600);
        QFont font;
        font.setFamily(QString::fromUtf8("Comic Sans MS"));
        font.setPointSize(24);
        StartScreen->setFont(font);
        centralwidget = new QWidget(StartScreen);
        centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
        newGameButton = new QPushButton(centralwidget);
        newGameButton->setObjectName(QString::fromUtf8("newGameButton"));
        newGameButton->setGeometry(QRect(300, 70, 200, 90));
        newGameButton->setFont(font);
        newGameButton->setStyleSheet(QString::fromUtf8("background-color: rgba(216, 216, 216, 150);"));
        loadGameButton = new QPushButton(centralwidget);
        loadGameButton->setObjectName(QString::fromUtf8("loadGameButton"));
        loadGameButton->setGeometry(QRect(325, 175, 150, 70));
        QFont font1;
        font1.setFamily(QString::fromUtf8("Comic Sans MS"));
        font1.setPointSize(18);
        loadGameButton->setFont(font1);
        loadGameButton->setStyleSheet(QString::fromUtf8("background-color: rgba(216, 216, 216, 150);"));
        enterFullscreenButton = new QPushButton(centralwidget);
        enterFullscreenButton->setObjectName(QString::fromUtf8("enterFullscreenButton"));
        enterFullscreenButton->setGeometry(QRect(320, 260, 160, 40));
        QFont font2;
        font2.setFamily(QString::fromUtf8("Comic Sans MS"));
        font2.setPointSize(15);
        enterFullscreenButton->setFont(font2);
        enterFullscreenButton->setStyleSheet(QString::fromUtf8("background-color: rgba(216, 216, 216, 150);"));
        label = new QLabel(centralwidget);
        label->setObjectName(QString::fromUtf8("label"));
        label->setGeometry(QRect(140, 330, 520, 70));
        QFont font3;
        font3.setPointSize(12);
        label->setFont(font3);
        label->setWordWrap(true);
        StartScreen->setCentralWidget(centralwidget);

        retranslateUi(StartScreen);

        QMetaObject::connectSlotsByName(StartScreen);
    } // setupUi

    void retranslateUi(QMainWindow *StartScreen)
    {
        StartScreen->setWindowTitle(QApplication::translate("StartScreen", "Start Game", 0, QApplication::UnicodeUTF8));
        newGameButton->setText(QApplication::translate("StartScreen", "New Game", 0, QApplication::UnicodeUTF8));
        loadGameButton->setText(QApplication::translate("StartScreen", "Load Game", 0, QApplication::UnicodeUTF8));
        enterFullscreenButton->setText(QApplication::translate("StartScreen", "Enter Fullscreen", 0, QApplication::UnicodeUTF8));
        label->setText(QApplication::translate("StartScreen", "Instructions: Save as many people as possible by catching them in the wagon! Each person saved adds one point to your score, but each person not saved costs one point. Press 'P' to pause the game.", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class StartScreen: public Ui_StartScreen {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_STARTSCREEN_H
